Starting with V-Ray Part-3, Understanding Antialiasing

So in the third part for this series we go over the Image Sampler or AA (Antialiasing). Anti aliasing is one of the main things that you need to understand how to tweak inside V-Ray in order to get a faster render, while maintaining the quality of the render.

In the video below you will be able to see what are the differences between using the Fixed and Adaptive DMC image samplers, as well as learn how does the AA work and what it’s used for. But i don’t want to make this post any longer than it should be so i’ll let you go and check out the video below.

I really hope that you enjoyed this video as well and if you have any questions feel free to leave them as a comment either here or on the YouTube channel. Also if you enjoyed this post then subscribe to the YouTube channel, share it around or like it and help spread the word around.

That’s all for now and remember, stay hungry for more knowledge as that is how you get to improve.

Starting with V-Ray Part 2, V-Ray Frame Buffer

So in this second installment of the Starting with V-Ray series i want to go ahead and explain how does the VFB ( V-Ray Frame Buffer ) work, and why it’s a good idea to always use it when you are using V-Ray as your renderer.

In the following video you will learn how to get the VFB active, you will learn how to use the RGB channels to control the color output you are seeing as well as rendering passes. You will also learn how to use the A/B dividers as well as using the History feature of the VFB. And last but not least you will see how you can control the exposure as well as the color balance and levels for your render inside the VFB instead of having to switch out to Photoshop.

So without getting this intro any longer then it should be i would recommend that you watch the video for yourself.

I really hope that this video was helpful for you guys and if you have any questions feel free to leave them as a comment either here or on the YouTube channel. Oh and one more thing, if you enjoyed this post then subscribe to YouTube, share it around or like it and help spread the word around.

That’s all for now and remember always stay hungry for more knowledge as that is how you can grow.

Starting with V-Ray Part 1

In this post, as well as the next few (hopefully) i will try to get all the basics of Vray out there for everyone. These videos will be tailored more towards someone that has never worked with Vray before, but even if you have worked with it but aren’t sure about some things you might want to give these videos a try.

The first video will be about how to get Vray setup as your default renderer, as well as how to get the default UI switcher setup so whenever you start working with 3ds max materials you don’t have to set up all the materials to be VRayMtl, but instead have them always setup like that. But enough talk from me, see the video for yourself.

OK so after the first video you should know how to have V-ray setup as your default renderer. In this second part you can see all the places that you can find options that were added with the installing of V-Ray.

So after watching these two introduction videos you should have a basic knowledge about where things are in V-Ray, and it should be a first stepping stone towards the rest of the upcoming videos in the series.

If you enjoyed the videos share them around and always keep on learning!

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